For using FreeFrame plugins in Quartz Composer you can download and use the opensource QC plugin that wraps both FFCPU and FFGL plugins at VVFFGL Download page.
If you are a programmer and/or want to check out the full project/code for the VVFFGL framework for use of FreeFrames on OSX at the VVFFGL project page.
How to install the Inside-Us-All FreeFramePack 2.0 on Mac for use in Modul8:
2012-12-08: A friend (anomad) recently tested the pack again and most fx appeared working, but remember to install also the extra plugindata as it is needed to make these work:
1. Open Inside-Us-All Plugin Data.DMG
2. Drag folder 'inside-us-all-plug in data' to the short cut folder 'Application Support' (it copies in the path /Library Application Support)
3. Open InsideUsAll folder, Open Applications, Open Modul8
4. Copy items in Plug-Ins folder to the Modul8/Plug-Ins folder
5. Start Modul8 (if it crashes immediately, you did not install the
'inside-us-all-plug in data' files correctly.
One thing I noticed is that none of the plugins had a 'default' value.
Whenever I'd click Modul8's reset button, all the knobs would go to 0.
Tested on Modul8 2.6.5 (2.6.5 build 1704) 12.08.2012
AddictiveTV.frf - Works
AeroCubes.frf - Works
AutoInvert.frf - no controls, does not seem to effect some video
(w/Alpha channel) - regular video just goes blank sporadically
Binarise.frf - Works
CircleCustom.frf - Works
ColourPersist.frf - Works
DominoeSlider.frf - Works
Dominoes.frf - Works
ESP.frf - Works
ESP2.frf - Works
FlowerTastic.frf - Works
FrameEcho.frf - Works
GlowingEdges.frf - Comes in as 'iua>EdgeEnhance -Works
Grid.frf - Works. Neat idea
HexCustom.frf - Works
HexElement.frf - Works
HexExpand.frf - Works
Hexagonalize.frf - Works
InterlacingDistortion.frf - Works
Lego.frf - Works
Moleculize.frf - Works
Moleculize2.frf - Works
MultiScroll.frf - Works. Starts at speed=0, divide=0 and runs
OldFilm.frf - Works
PanelTastic.frf - Works
PinP.frf - Works. Looks like ESP.frf
Pixelate.frf - Works
QuadDisplay.frf - Works? Only has one control, Y
Rebelle.frf - Works. I like this one a lot!
RectField.frf - Works. Neat idea!
RectRandom.frf - Works. I like how a high zoom makes it look glitchy.
Mini-rect do not utilize alpha channel
Scanner.frf - Works
SideScroll.frf - Works.
SplitScreen.frf - Works ? - One control knob 'SplitScreen
Trip.frf - Works
Big thanks to anomad!
Find the Inside-Us-All FreeFramePack 2.0 in the Shop here.
A friend wrote these install instructions for IntrinsicFX installation on Mac for use in Modul8.
. a nomad's quick guide to installing FreeFrame plugins in Modul8
. if you are currently running Modul8, quit the program
. double click your hard drive icon
. double click the 'Applications' folder
. double click the 'Modul8' folder
. you should see:
2.6 User Manuel.pdf
. open a new finder window and navigate to your 'IntrinsicFX_FullyReloaded_2' folder and open it
. you will see a list of all the FreeFrame effect packs you purchased
. open one of the folders (IntrinsicFX_CollectionX_2.5._Mac in this example) and you will see two folders:
. open the 'ub' folder if you are on an Intel based Macintosh (most likely)
. inside the folder you will see several folders that end in '.frf'
. select the folders for the effects you wish to install into Modul8 then hold down the 'Option' key (to the left of the spacebar and command key) to copy (but not move) the effects by dragging them onto the 'Plug-Ins' folder in the Modul8 directory
. you can verify that the effects installed correctly by launching Modul8 and going to the 'Modules' menu then select 'Show' then select 'Filter (layer)' and the effects will appear along side the Module (M8) and core image (CI) filters with a prefix of (FF)
. you have successfully installed the plugins !
IntrinsicFX plugins are tested in FFRend on PC and seem to be working fine, more extensive testing of all plugins is planned, but 3xT.
About - From Freeframe.org
FreeFrame provides a framework for developing video effects plugins and hosts on Windows, Linux and Mac OSX. Sample code is provided which compiles in Delphi, MSVC, GCC, Project Builder and Kylix.
The plugins are initially intended for use in VJ ('Visual Jockey') applications. The project was initiated by developers from VJamm, Resolume and EffecTV. Some great plugins have been written. Freeframe support is now available in a large number of video applications.
We decided to set up FreeFrame because after extensive research we were not able to find a video effects plugin system that satisfied the following criteria:
Open - i.e.. not governed by a commercial organisation. We want to bring together a large number of media applications here, so independence of the format is important for developers to be confident in putting in the work needed to support the format. Openness should also encourage plugin developers in their involvement. We have been very happy with the enthusiasm
CrossPlatform & CrossCompiler - Many formats use object interfaces and other compiler / platform specific interfaces which prevent those formats from reaching the widest audience, and thus stifle collaboration between developers.
Standardised - The plugin system features heavily standardised interface structures designed to facilitate the implementation of the standard in the widest possible variety of applications. eg. standard ieee 32bit floats running from 0-1 for the plugins parameters
Technical independence - Many of the plugin formats we looked at were only really designed for use with their native host app. FreeFrame intends to address the many considerations of technical independence of the plugin .dll/.so from the host app that are required for a robust format suitable for a wide range of existing host applications.
2013.02.28 Quick update:
- OpenNI plugins (PC) 2nd batch released now here, more to come later!
- IntrinsicFX commercial plugins (Mac & PC) are 25% off until new releases are ready, plans are near summer, maybe sooner.
- Finally I've invested in a MacbookPro for xplat dev! A needed upgrade from the Mac Mini G4 which was kindly sent me from Pete Warden during the FreeFrame format's infancy.
- Some FFGL plugins under development, and a few ideas worked further on.
- 2nd test PC running, as said I might install Linux on it or another pc, as FX working for Linux too would be cool.
- Working now and then on site updates, more content, new FAQ/Support area++, viewing on tablets/phones is slow but will be assessed later.
- Planning better shop presentation with more demos, and articles with demos and ideas/tips&tricks of multi fx use.
- More free downloads too will come!
All this of course takes time, and I've had other things to take care of. Still at it though! So VJFX.com will keep on going, in varied tempo but progressing.
Take care & stay tuned! =)
MORE Kinect (OpenNI) FreeFrame plugins: Free downloads!
New: depth image, user detection, user colorization, partial shadow removal (my attempt), background / detected depth separate, inverse depth.
2013.04.20: Updated NEW DOWNLOAD with some addittion in tutorial, also I am working on OpenNI2.x versions, ++.